Star Frontiers Frontier Map System for Celestia
Assault Scout Model
Ship model by Jay Thurman
Celestia port by Eric Winsor

Release 0.1.005
24 October, 2016

To use this Celestia add-on unzip into the extras sub-directory of Celestia in
the Frontier/UPFShips folder.  Then when you run Celestia choose
file-open script and select CelestiaFrontier.celx to go directly to the
frontier.  Note: you will need to edit the InfoURL links of the system scc
file to point to your local Celestia/extras folder so that the hyperlinks work
when right clicking of a world and selecting info.

This package includes the model for the assult scout created by Jay Thurman in
Sketchup.  I converted the model to a 3ds file and wrote the
TheseusMonotaur.scc file to place it in orbit around Minotaur.  Additional scc
files may be added later to place assault scouts in various locations around
the frontier.


History:
	v0.1		- Initial release
	v0.1.001	- Broke the Frontier.ssc file into seperate system .ssc files
	v0.1.002	- Moved all systems into subdolders
	v0.1.003	- Added Ya Zira from Star Frontiersman 16 and Starfrontiers.us
				  discussion threads.
				- Added Saurian Sector and S'sessu space from Frontier
				  Explorer 4 and 16.
				- Made all the binary star systems generic two star binaries
				  with a barycenter rather than the single star previously used.
				- Created the script CelestiaFrontier.celx to take the view
				  directly to the frontier and turn on only the jump routes
				  without the other constellations in asterisms.dat.
				- Added Beyond The Frontier, Saurian, and S'sessu jump routes
				  to asterisms.dat.
				- Fixed the html links in the system scc files to point to a
				  user local install of Celestia.
				- An assault scout was also added orbiting Theseus.
				- Added temorary version of the Lesser Morass Nebulae to learn
				  how to place a mesh in Celestia.
	v0.1.004	- Labeled Donal's Reach from SFman06.
				- Labeled Ora from SFman13 and set spectral types and adjusted
				  location to match jump distances in SFman13 article.
				- Labeled IO (Beta) from SFman20.
	v0.1.005	- Broke the zip release into a top level Frontier folder with
				  Frontier.stc, asterisms.dat, scripts, and directory structure.
				  Then seperate zips for each system, nebulae, and
				  ship/station model.  This allows for smaller downloads from
				  Starfrontiers.us and ease of management for each element
				  released.
				  This initial ship placement was to test and learn how to
				  place models in orbit around ojects.  I picked Minotaur
				  because I didn't hav the White Light system generated yet.