The Wayward of White Light

Kicking around a PbP campaign based on a D&amp;D 1e PbP I'm playing in. <div><br /></div><div>The GM set up a limited setting: map, NPCs, sand box like adventure hooks and allowed a sizable number of Players in. Multiple expeditions going on at the same time because PCs were able to pursue the plot threads they wanted.</div><div><br /></div><div>How to do that with Star Frontiers?</div><div><br /></div><div>limited setting would be one star system. But you'd want a lot of detail for players to wander around and pursue plot threads they are interested in.</div><div><br /></div><div>White Light has a module detailing aspects of the setting in this system and there were some major articles detailing Clarion station in the FE. as well as a minor article detailing Planaron Mining station post WoWL adventure.  So there is some extensive detailing of Clarion station - just make that the ground zero of the action. </div><div><br /></div><div>Use the message boards at Brotherhood of Spacers as much like the message board in the 1e game I'm playing. Or, create a new message baord for Clarion station because the Brotherhood of spacers is for jsut spacers and no guarrentee that every player will have spacer skill. </div><div><br /></div><div>Dump KH's prerequisites. use &quot;Spacer Skills Revisited&quot; SFman  #10 or no prerequisites at all. </div><div><br /></div><div>Game is called the Wayward because &quot;This aint your father's Warriors of White Light&quot; adventure. In fact Royal Marines, Star Law and Space Fleet could end up being the opposition.</div><div><br /></div><div>Just need to work out 3-5 story lines to throw out and recruit a suitable number of players. </div><div>I'd even entertain sharing referee duties. </div><div><br /></div>

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