How much damage is too much damage?

<p>How much damage is too much damage?</p><p>I ask that question of myself as I am progressing with the stories of “Things that go boom!” This is especially true when I am trying to design statistics for a blast suit that can protect demolition specialists when they go to disarm unexploded ordnance.</p><p>How much damage should large conventional bombs actually do? How would they compare to other, preexisting weapons in the game?</p>

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