<div>Alright, fiancee wants to play Star Frontiers and its just us right now so I'm working up a CSI Port Loren investigative game. (one reason is she's a junky for CSI and true crime sort of shows and pod casts). <br /></div><div><br /></div><div>Benefits are that you are in Port Loren and can have more or less instant resupply and somewhat speedy back up in the form or local patrol officers. <br /></div><div><br /></div><div>PC(s) are local Port Loren police and since I interpret Port Loren to be one of the "mega cities" mentioned in the rules this makes the PLPD a de facto near planet wide police force. Note Star Law is tasked with sathar agents and interplanetary crime. But all other crime that happens on Gran Quivera is more or less within the purvue of the PLPD. PCs are dectectives and Crime lab technicians. <br /></div><div><br /></div><div>They have 45 hours to solve the crime at hand- stolen from the TV shown "The First 48" where if a crime is not solved in the first 48 hours chances of it ever being solved go way down. Gran Quivera's day is 15 hours so thus 45 hours. the penalty for not solving the crime in 45 hours is simply less exp. <br /></div><div><br /></div><div>So everything is about tracking time not SEU clips. <br /></div><div><br /></div><div>skill checks by PCs are generally 10 minutes but by an NPC in the lab 1 hour or 1d5 hours depending on what it is. <br /></div><div><br /></div><div>Data checks on a public data net take about 10 minutes (covers typing in search criteria, refining search, reading results and interpreting results) so 10 minutes for 1 item of data. a referee may just give 3 items of data and just rule 30 miniutes for research or he might wait for the players to ask for each item of info. <br /></div><div><br /></div><div>Travel takes time. <br /></div><div><br /></div><div>rest takes time and characters that dont take a rest must make a STA check or suffer a fatigue penalty after 15 and 30 hours. <br /></div><div><br /></div><div>Combat takes times and might require the writing of reports afterward and interviews by internal affairs as well. <br /></div><div><br /></div><div>interviewing and questioning NPCs will take time. <br /></div><div><br /></div><div>Goal is to amass enough data and clues to recommend to the solicitor general that an individual be brought up on charges. which can be roll played but will also require a PER check or a law skill check and a judgement call by the referee if they have figured out enough clues. <br /></div><div><br /></div><div>This is the basic idea I've put together so far, ideas, criticism, critique?<br /></div><div><br /></div><div><br /></div><div><br /></div>
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