Space Station Construction Rules Proposal

Here's what we have by the book:<div><br /></div><div>By the book (all three paragraphs detailing space station design) the smallest Plain-Jane space station (SS:1) is a 200m ring (twice the diameter of a HS:20 ship) and can dock anything up to HS:6 in its hub while the largest is a 1200meter ring that can accomodate &quot;any&quot; size ship in its hub. The only hard rules here are the station diameters being 200m X the station size and a chart detailing what size craft can be accomodated by each station size. That's it.<div><br /></div><div>Page 56 of the KH Campaign Book offers stats for fortresses, fortified stations, and armed stations with 300HP, 140HP, and 80HP respectively along with Damage Control Ratings of 200, 100, &amp; 75 respectively. Beyond the trio of weapon &amp; defense packages this is everything that has been officially specced out for space stations by the rule book. </div><div><br /></div><div>Based on the modules we also have Planoran Station (built into an asteroid, mind you...not a traditional wheel) sporting a mere 60HP but more weaponry than the armed station, yet it shares the same DCR score of 75 with the armed station. Clarion Station is not specced out in the module despite the possibility that the Sathar fleet in the final scenario might be able to make their way to both stations (we already have specs for a fortress so Redoubt is covered). </div><div><br /></div><div>SF/KH:1 specs Darkworld Station sporting the same 60HP as Planoran but with less weaponry than the armed station. Page 24 of the module details Darkworld as being a size 3 station rotating with enough velocity to create 0.5g and the cylinder (production facility for Ixiol) is a weightless environment, suggesting it does not rotate. It also states the docking bay has accomodations for eight ships (up to HS:14 in size according to the rule book for a size 3 station). DCR is specified at 80, five points higher than a Armed Station. The only other noteworthy mention is that 3000 occupants are on Darkworld Station.</div><div><br /></div><div>SF/KH:4 also does not spec L4 station, but we can presume it to be at least a size:4 station since there is a sathar heavy cruiser &amp; assault carrier docked within (and techinically, being a construction center it would have to be size 6). The rest of the descriptions detail the interior as the adventure dictates the players have to infiltrate the station from within.</div></div><div><br /></div><div>That is the entire scope of canon rules for space stations. What follows is a proposal to expand on that so a GM actually has something useful for creating and utilizing Space Stations in their game above and beyond the minimalist hand-waved rules that have been established.</div>

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