New Rules Questions: Robot Damage, Animal Damage and Encounters

<div><strong>Note to TerlObar: I had posted an earlier question and found some of the information I was looking for in Star Frontiersman issue 23. Since I couldn't figure out how to take this discussion down, I flagged it as &quot;offensive&quot; so it could be removed.</strong></div><div><br /></div><div><strong>But now I have a new purpose for this posting.</strong></div><div><br /></div><div>I am working on a comprehensive set of Alpha Dawn combat rules here: <a href="/node/9676"><font color="#000000">http://starfrontiers.us/node/9676 </font></a>and would certainl welcome any feedback. The idea is not to replace the game rules (I like them), but to incorporate the various other additional rules that were given in various magazines such as Dragon, Star Frontiersman, Frontier Explorer, etc. so it would be one comprehensive tool. </div><div><br /></div><div>This combat booklet also includes missiles -- a conversion from Zebs.</div><div><br /></div><div>Star Frontiersman issue 23 reran a Dragon magazine article called &quot;A Shot in the Arm,&quot; which provided some special effects damage, and I know that there were other stories on ablative damage for PC characters.</div><div><br /></div><div>I'm trying to work on a more generic chart for damage to robots and animals so I will try posting some ideas here for feedback.</div><div><br /></div><div>Also, has anyone ever come up with some generic animal encounter tables? Something that might indicate when an animal might attack versus ignoring or fleeing from characters? </div><div> </div>

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