Tote That Barge

Has anyone implemented the &quot;Tote That Barge&quot; material by Matt Bandy in Dragon Magazine #107 in their Star Frontiers game?<br /><br />If so,
what worked, what didn't, and what did you have to fix to make it really
go?<br /><br />Does anyone have a spreadsheet setup to do the heavy lift of the calculations?<br /><br />What procedure or steps did you come up with to run it?<br /><br /><strong>IMPORT TABLE</strong><br />One of the interesting things to note is that the distance between star systems, or planets within the same system does not seem to have much of an impact on the Frontier prices due to the nature of the Void Jump. The time spent getting from point A to point B will be within the same minimum and maximum bounds based on jump calculation time and could basically become factored in as a relatively stable fixed cost.<br /><br />Where distance DOES matter is when there are multiple Void jumps between the source and destination trade route on the map ... vitally important to shipping agricultural cargos with spoilage rates.<br /><br />The Tote that Barge import table contains a number multi-hop routes such as:<br />Gruna Garu/Hargut imports 30% agriculture from Scree Fron/Hakosoar, which is 2 hops away via Araks, for a total of 20ly - doubling the time needed to ship the cargo end to end.<br /><br />Prenglar/Gran Quivera imports 50% agriculture from K'aken Kar/Ken'zah Kit which is 4 hops away for 29ly<br />Same goes goes Morgaine's World.<br />This is where Void jumping Ag ships can really come into their own.<br /><br />And the worst is the trade route from Kizk'-Kar/Zik-kit (MIR) importing 20% industrial from Madderly's Star/Kdikit (MIA).<br /><br />Why is Zik-kit (MIR) importing from Kdikit (MIA) unless Zik-Kit is not able to supply 100% of its own Industrial needs... from its own Industrial center? (but exports 70% industrial to Ken'zah Kit...)<br /><br />And, why would they choose to import from a system 4 hops away over 24 or 26ly... when they could go to Fromeltar/Terledrom (HI) much more quickly?<br /><br /><strong>PRODUCTION/CONSUMPTION</strong><br />Finally, the article has *nothing* about production/consumption by the worlds themselves.<br /><br />You just sort of half to assume they produce any missing percentages they are not importing, along with some extras to have something to export.<br /><br /><strong>THE MISSING EXPORT TABLE</strong><br />The Import Table only lists the &quot;demand&quot; side of the equation.<br /><br />It's a lot more work to find out all of the different things a given Frontier world/system exports.<br /><br />I've put together an Export Table by reversing the Import table to save everyone the trouble in order to sort out the supply side of the situation world by world for handy reference.<br /><br />I call it the 61 FY version since Tote That Barge did not contain any new worlds from the modules or Zebulon's guide, basically matching the map from Dramune Run set in 61 FY.<br /><br />Also, K'tsa-Kar/Kawdl-kit and Zebulon/Volturnus were not included in
Tote That Barge, which was obviously based on the Alpha Dawn Expanded
Rules p50 The Frontier Worlds table.<br /><br /><strong>61 FY TOTE THAT BARGE EXPORT TABLE</strong><br />Araks/Hentz supplies 30% industrial products to Gruna Garu/Hargut<br />Araks/Hentz supplies 90% industrial products to Athor/Yast<br /><br />Athor/Yast supplies 50% agricultural products to Araks/Hentz<br /><br />Cassidine/Rupert's Hole supplies 25% agricultural products to Cassidine/Triad<br />Cassidine/Triad supplies 10% industrial products to White Light/Clarion<br /><br />Dramune/Inner Reach supplies 40% agricultural products to Cassidine/Triad<br />Dramune/Inner Reach supplies 95% agricultural products to Dramune/Outer Reach<br />Dramune/Outer Reach supplies 75% raw materials to Cassidine/Triad<br />Dramune/Outer Reach supplies 85% raw materials to Cassidine/Rupert's Hole<br />Dramune/Outer Reach supplies 85% raw materials to Dramune/Inner Reach<br /><br />Fromeltar/Groth supplies 20% agricultural products to Fromeltar/Terledrom<br />Fromeltar/Terledrom supplies 90% industrial products to Fromeltar/Groth<br /><br />Gruna Garu/Hargut supplies 40% raw materials to Scree Fron/Hakosoar<br />Gruna Garu/Hargut supplies 90% raw materials to Araks/Hentz<br /><br />K'aken-Kar/Ken'zah Kit supplies 10% agricultural products to White Light/Clarion<br />K'aken-Kar/Ken'zah Kit supplies 50% agricultural products to Morgaine's<br />K'aken-Kar/Ken'zah Kit supplies 50% agricultural products to Prenglar/Gran Quivera<br /><br />Kizk'-Kar/Zik-kit supplies 70% industrial products to K'aken-Kar/Ken'zah Kit<br />Kizk'-Kar/Zik-kit supplies 75% raw materials to Fromeltar/Terledrom<br /><br />K'tsa-Kar/Kawdl-kit Missing<br /><br />Madderly's Star/Kdikit supplies 10% agricultural products to Timeon/Lossend<br />Madderly's Star/Kdikit supplies 20% agricultural products to Theseus/Minotaur<br />Madderly's Star/Kdikit supplies 20% industrial products to Kizk'-Kar/Zik-kit<br />Madderly's Star/Kdikit supplies 25% agricultural products to Cassidine/Triad<br />Madderly's Star/Kdikit supplies 30% agricultural products to White Light/Clarion<br /><br />PGC Ag Ships supplies 15% agricultural products to Gruna Garu/Hargut<br /><br />Prenglar/Gran Quivera supplies 100% industrial products to Prenglar/Morgaine's World<br />Prenglar/Gran Quivera supplies 30% industrial products to Gruna Garu/Hargut<br />Prenglar/Gran Quivera supplies 95% industrial products to Dixon's Star/Laco<br /><br />Scree Fron/Hakosoar supplies 15% agricultural products to Araks/Hentz<br />Scree Fron/Hakosoar supplies 30% agricultural products to Gruna Garu/Hargut<br />Scree Fron/Hakosoar supplies 60% industrial products to Hristan<br /><br />Theseus/Minotaur supplies 20% industrial products to White Light/Clarion<br /><br />Timeon/Lossend supplies 40% industrial products to White Light/Clarion<br /><br />Truane's Star/New Pale supplies 90% agricultural products to Truane's Star/Pale<br />Truane's Star/Pale supplies 85% industrial products to Truane's Star/New Pale<br /><br />White Light/Clarion supplies 30% raw materials to Timeon/Lossend<br />White Light/Clarion supplies 60% raw materials to Prenglar/Gran Quivera<br />White Light/Clarion supplies 70% raw materials to Madderly's Star/Kdikit<br />White Light/Clarion supplies 75% raw materials to Theseus/Minotaur<br /><br />Zebulon/Volturnus Missing

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