Execution: Death by Vacuum

Was noticing the crime and punishment table in WoWL module. Two entries carried the penalty of death by vacuum. Smuggling heavy weapons and being a sathar agent. <div><br /></div><div>I suppose murder could be added to the list. Interesting that smuggling uranium will get you some hard time: I suppose that means (here I go totally hijacking my own thread in the opening post) that Clarion has a major corner on the uranium market and the planets GNP is significantly built on the atomic fuel trade thus the specific inclusion of uranium smuggling. </div><div><br /></div><div>At any rate I had a RM adventure seed: RM are spacing a pirate/smuggler/killer for his various deeds but his compatriots are waiting with a large launch, a medic and freeze field to grab his body and whisk him away. </div><div><br /></div><div>He might even be a dralasite that has stored pockets of air in his body to use a thruster by letting the air out to redirect his vector in the, what, one minute he has to live after being spaced. </div><div><br /></div><div>The smuggler captain is grabbed, pulled inside the launch and the launch makes for a ship. PC's had the execution duty and see what happens and are forced to run for the elevators, to the station docking bay, cut short a pre-flight check (give the players the pre flight check list and ask them how much of it the want to skip in the interest of running down the criminals. For every item on the check list they skip there is an accumlative x% that an  engine  will hyper ignite which cuts the ships ADF in half. </div><div><br /></div><div>Pirate ship doesn't have to be faster than an assault scout (let's say it's something in the high ADF privateer range). The pirates have dropped a collection of IFF beacon mines which they plan to fly through and lead any pursuit. There could even be a second vessel out there waiting to take a shot at the PCs. </div><div><br /></div><div>Bulk of encounter is about the pursuit with real chance of bad guy getting away.</div>

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