GW to SF Radiation, Toxins, Illness & Disease

Refer to: <a href="/node/8679">Tch's Projects</a>.<br /><div><br /></div><div>Conversion problem that has me wondering...</div><div><br /></div><div>Okay the radiation systems are totally different. GW is 3-18 against CON on a chart that tells you then how bad, bad is per the PCs ability to withstand the radiation. In SF the Gamma Dawn rules are the S/R (!) type. </div><div><br /></div><div>Now S (intensity, strength, severity) can be glossed to GW as best as I can figure as follows:</div><div><br /></div><div><span style="border-collapse: collapse; font-family: Verdana, Arial, sans-serif; font-size: 13px; line-height: 16px; -webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px" class="Apple-style-span">In GW level 18 radiation even if you have an 18 CON is a D on the chart, D means 20% mutation 80% Death, not a happy place to be for one's PC. According to Gamma Dawn the only way PCs would get a 1 time exposure with auto 20% mutation is if the S rating was 100, because you get your % chance to mutate by dividing 5 into the S#. Oddly in Gamma Dawn S is treated as an ability handicapper versus STA damage, where as in GW it nails your Hit Points.It seems like it should do both to me, as radiation exposure is no fun for the body. So here is what I am thinking for S. It isn't perfect as 1 + 2 levels do nothing in GW but S5-10 could mess with a PC in SF.</span></div><div><span style="border-collapse: collapse; font-family: Verdana, Arial, sans-serif; font-size: 13px; line-height: 16px; -webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px" class="Apple-style-span"><br /></span></div><div><span style="border-collapse: collapse; font-family: Verdana, Arial, sans-serif; font-size: 13px; line-height: 16px; -webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px" class="Apple-style-span">GW# ='s a range in S</span></div><div><span style="border-collapse: collapse; font-family: Verdana, Arial, sans-serif; font-size: 13px; line-height: 16px; -webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px" class="Apple-style-span"><div><br /></div><div>1 = 1-5</div><div><p class="MsoNormal">2 = 6-10</p><p class="MsoNormal">3 = 11-15</p><p class="MsoNormal">4 = 16-20</p><p class="MsoNormal">5 = 21-25</p><p class="MsoNormal">6 = 26-30</p><p class="MsoNormal">7 = 31-35</p><p class="MsoNormal">8 = 36-40</p><p class="MsoNormal">9 = 41-45</p><p class="MsoNormal">10 = 46-50</p><p class="MsoNormal">11 = 51-55</p><p class="MsoNormal">12 = 56-60</p><p class="MsoNormal">13 = 61-65</p><p class="MsoNormal">14 = 66-70</p><p class="MsoNormal">15 = 71-75</p><p class="MsoNormal">16 = 76-80</p><p class="MsoNormal">17 = 81-89</p><p class="MsoNormal">18 = 90-100+ </p><p class="MsoNormal">Unfortunately I have no idea how to treat R other than my best guess, a quickly disappearing radiation in GW I am figuring is a R1 in SF.  I figure the R could last in SF 1-100 days but 100 seems pretty high since Radiation Sickness rarely goes past 8 weeks as I understand it... so rounding up to SF weeks 60 days but it seems you usually die if you are sick for 8 weeks or more from what I can tell, I am not an expert on this stuff. But R1-R60 seems reasonable... input on this welcome.</p><p class="MsoNormal">Now in Gamma Dawn the S affects the ability rolls, in GW the intensity affects hit points. So the question is should Radiation exposure result in STA damage not just abilities?</p></div></span></div>

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