I'm having fun reading through my newly acquired SF rule books, but I was wondering how to make a bit more of Robots. I've looked at the Zebulon reworking and it doesn't really feel right to me, so I've worked out something with the original rule set.<br /><br />Basically you can fit a Level 1 Mainframe Computer into a robot. It adds the 3kg and requires a type-0 Parabattery (12.5kg), the Robot on the other hand must have the Computer Link programme, which means it has to be at least Level 4. The robot can now use whatever programmes are in its integral computer. <br /><br />A maintenance robot might have Maintenance 1 and Industry 1 (and maybe Information Storage for a single pre-programmed void space jump or plans of a battlestation). The robot can now undertake repairs and even manufacture spares in a machine shop.<br /><br />A service robot might have Language 3 and Communications 1 (fluent in six million forms of communication), or Analysis 3, Commerce 1, and Information Storage 1.<br /><br />You'd obviously add the additional cost of the computer, battery and programmes onto the cost of the Robot, but it does make stand-alone robots a bit more useful.<br /><br />Incidentally, how long does a robot Parabattery charge last?
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