Archetype: Thought Police

I have 40 gallons worth of Dragon and Dungeon magazines that I bought for $10 bucks at a yard sale and I occassionally skim them looking for ideas for FE fan zine. <br /><br />Spotted something in on article about psionics: Thought police<br /><br />It's an archetype for sci fi and we should explore the possibilities of developing an archetype article.<br /><br />Most of the archetype articles have presented 3 forms of the base archetype.<br /><br />For the thought police archetype I immediately came up with Family of One Inquisitor, and Star Law Interrorgator.<br /><br />Normally the archetype articles are presented as tied to a race: Vrusk Pistolero and etc <br />but for this archetype I'm thinking it should be presented as race neutral: a Fo1 Inquisitor is without a doubt a yazirian and the dralasite lie detection ability and the vrusk comprehension ability are both uniquley suited  for this archetype. or in the presentation fo specific expressions of the archetype it could be: yazirian Inquisitor, dralasite interrogator, and vrusk diplomatic attache?<br /><br />Have I missed other classic sci fi expressions of the thought police?<br />Human councilor? ala Deanna Troy<br /><br />Menatlism may or may not be involved, though it should be covered in this archetype and I would recommend that mentalism be for NPCs but again each referee runs his own game.<br /><br />Psych-social is obviously an important skill set here.<br /><br />equipment considerations?

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