So finally I kicked off my SF Space Fleet game last night and in the first mission I had to downgrade the ship from a frigate to an assault scout due to loosing a player (which means two crew members in my game )<div><br /></div><div>Anywho the pc gunner was set up as a rocket gunner so I'm merging the two gunnery skills for convenience but really now that I'm actively running. I just feel they shouldn't be seperate. A weapons crewmen i think would have a rounded knowledge of spacefleet's offensive and defensive ship systems. </div><div><br /></div><div>How to handle the prereqs for gunnery then. I don't know. I'm leaning to just saying either set of prereqs gets you in the door. Really the prereqs for gunnery aren't logical anyways. Being good at shooting a rifle really means nothing for firing the lazer battery on a warship. Really "Xbox" is more a qualification for using ship based weapons. </div><div><br /></div><div>Anybody have any opinions on this merging?</div><div><br /></div>
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