Wow Ramming is nasty

Granted... it is a suicide move but 1d10 per hull point is nasty.<div><br /></div><div>I was considering a mission for my Space Fleet crew to be on an Assualt Scout where they happen on a Sathar Assault Scout that is basically hunting a freighter crew they have disabled on some planet.</div><div><br /></div><div>Seeing that Sathar sometime ram I was thinking I'd have the Sathar ship be out of rockets and maybe have no working laser so that they would be easy picking for the PCs except the Sathar would attempt a ram on the PC's assault scount... </div><div><br /></div><div>3d10 hull points would just crush them and end up in a potential TPK...  yikes.  I could say the MR is also damaged... maybe give them there lasers so the ramming attempt is lower in chance to hit (provided the PC's let them get in the same hex) but that would be a nice way to jump my players into SF... with a TPK  <img src="http://www.starfrontiers.us/modules/tinymce/tinymce/jscripts/tiny_mce/p…; style="line-height: 1.3" title="Foot in mouth" alt="Foot in mouth" border="0" /></div><div><br /></div>

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