Star ship architecture by species

this is an evolving idea.<br /><br />I was thinking as an optional rule star ships could have &quot;racial abilities&quot; based on which specie designed and built them.<br /><br />For example any yazirian craft of HS5 or smaller automatically gets atmospheric streamlining or gets it for a discount. All yazirian built ship also have a 10% reduction in HP but get +1 ADF<br /><br />Treat vrusk and dralasite ships as the same due to the close association of those two races and or the dralasites having simply adapted to or conformed to vrusk ideas concerning star ship construction. this ships are naturally tougher as the vrusk abhore the possibility of loss from the company ledger sheet due to loss of a ship- all ships get a 5% bonus to HP<br /><br />Human ships: due to the culture of looking for the lowest bidder this ships can, at the builder's option have a savings in cost (-10% or -15%) but must roll on a quirk table (I remember seeing one somewhere, maybe in the sfman) such that it will have a bunch of nuisance quirks.<br /><br />Note the above in not meant to be fair and balanced. Its simply to introduce some flavor and character into star ship hulls. so if someone was looking for fast ship hull they would be looking for a yazirian built hull. Perhaps the cost on the yazirian hull is higher for resale as people just want them.<br /><br />Perhaps a hull built in the Rim is problematic in that the ifshnit and humma are low to the ground and the osakar can deal with tighter spaces thus this hull has a cost associated with it to convert it to UPF standards or core four individuals that stay on boarded one for 5 days gain a penalty like the pain penalty for 1/2 STA but this one is just -5 to all ability &amp; skill checks till the person has been off the ship for 10 hours.<br /><br />NOTE: I think we may have discussed this or something similar in the past but I cant remember for sure.

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