Having never read Captive Planet but just getting a copy in the mail from ebay I thought I'd categorize the setting details in it in a systematic manner. <br /><br />I would note that not all canon material bears the same weight for example KHs and Alpha Dawn rule books could be said to bear more wt than anything else that is canon. The modules could be viewed to stand next in line in authority followed by Dragon magazines then Ares and Polyhedron magazines and Zebs goes somewhere ( I dont toss out Zebs completely but would place it somewhere after the magazines. I had not considered the Endless quest books as a source of cannon material but I would rank them somewhere after the magazines and perhaps equal to Zebs. <br /><br />It should be said that Captive Planet is a childrens book aimed at the 12 year old market and as such we probably should be critical of it if it does not mesh well with the established canon. For example the author's inclusion of anti-grav is clearly contra to the setting and should be ignored. However the assertion that New Pale is a PGC private colony even in a system that should be dominated by Streel is something we should consider- for example it might explain part of the motive for Laco's War. PGC was so committed to the war (10 years and over a million casualties and several star ships destroyed in orbit). In the end it could be that the settlement of Laco's War resulted in the ceding of New Pale to Streel or Pale and Streel abandoned its claim to Laco. PGC simply decided that controlling Laco and the tetrarch ruins would be more important than controlling New Pale and its crop of mannakin that was so important to the entire Frontier.<br /><br />Pages 6-9<br />Computer Institute at Port Loren is a PGC run facility and at least some students are there by invitation<br /><br />the top floor of the computer center is a communications center (presumably to maintain contact with the far flung PGC empire) It would seem that there are numerous subspace radios permanently maintained in alignment such that a code can be punched in and the call made to distant planets <br /><br />New Pale is a PGC corporate colony (which is an odd in that it is in a STreel dominated system) there is a PGC funded research station on New Pale<br /><br />Page 10-11 <br />Large havester robots can have a reactor that can blow up (in an 1980s A-Team sort of way)<br />scouter star ships have anti-grav thats turned on with a switch and causes the ship to float.<br /><br />Page 13-15<br />Star Law has a corporal rank (in fact there are all sorts of military ranks in Star Law: Captain, and Colonel)<br /><br />Page 16-21<br />A level 4 security cybot can bypass a thumb sealed door (I presume that to mean that you can use your thumb print to seal a personal bedroom door) and its possible for someone to watch thru the robots eyes and see what it sees<br /><br />The dean of the Computer institute is a vrusk named Luxtar<br /><br />Star Law has shuttles (it seems from the story that these shuttles traveled from Prengular to Truanes Star without a support vessel that actually carried it there). It also has a fleet of star ships that it will launch at New Pale.<br /><br />The crop mannakan is grown in New Pale. PGC places the greatest value on this crop as the entire Federation depends upon it.<br /><br />Corporation merchants (in a star ship) arrive on schedule ever three days for a load of mannakan and the Frontier depends on this crop<br /><br /><u><b>THE</b></u> Brim Darkstar looks like a 70's porn star complete with moustache. He claims he's named after a black hole which may be apt if he's really a 70s porn star. <img src="http://www.starfrontiers.us/modules/tinymce/tinymce/jscripts/tiny_mce/p…; alt="Laughing" title="Laughing" border="0" /> the actual story is that a Ranger (presumably Star Law) named him Darkstar after his parents and whole colony were swallowed by a black hole. "Brim was found adrift in deep space,a baby in a tiny escape capsule, the sole survivor of the worst starship disaster in Frontier history."<br /><br />Unit Five is a famous team of adventurers and agents for PGC (we can presume that there are any number of "units" with a numerical designation that are special action teams) however it would seem that Unit 5 has explored more sectors of space for the purpose of colonization (is PGC concerned with colonization?) than any other "technical Research team"<br /><br />Yast has a terrible creature called a fire dragon<br /><br />It would seem that New Pale's star port is named Truane City.<br /><br />there are numerous forest on New Pale.<br /><br />Page 22<br />New Pale is a private PGC colony<br /><br />Page 23-25 A Hovercycle looks like a land speeder or some sort of skimmer (based on the artwork)<br /> <br />Page 26-27<br />Star Law can classify a mission as secret and military<br /><br />Page 31-32 <br />The main computer of Truane's city controls everything on New Pale (one would presume this is a robot brain from the Alpha Dawn rules)<br /><br />Brim Darkstar's Unit 5's ship has a radar screen? and anti grav. which allows it to land anywhere despite the security measures of the robot brain in Truane City.<br /><br />Soccer is played by the youth on New Pale.<br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br />
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