Fixes for "Freeze, Star Law"

I was entering the &quot;Freeze! Star Law!&quot; by Kim Eastland (Dragon Magazine #87) article into the documents sections and realized that there are a lot of problems with it.<br /><br />For one thing the article has many mutually contradictory statements: Star Law itself does not own a great fleet of ships or an army of
combat vehicles. Each base would probably have an array of fast, light
armed vehicles for planetary and interplanetary transportation, such as
flit-boards, rocket bikes, skimmers, etc.<br /><br />In the first sentence it says they dont have an army of vehicles and in the second sentence it says each office has an array of vehicles. There were more than a few of these somewhat contradictory statements in the article. In addition it list a series of vehicles (except one) that dont exist anywhere in the rules. <br /><br />In another place he talks about the imposition of Stellar Law which is clearly based on the real world imposition of martial law. What is Stellar Law anyway? and how would a small office of Star Lawmen enforce the equiv. of martial law on a city, continent, or planet let alone a system? They just dont have the manpower and this activity takes them away from their special investigative mission to regular police action for which their is ample police and security forces on a planet as was pointed out by the author in beginning of the article. The bit about Stellar Law should be dropped and martial law which is imposed by a military organization. not Star Law.<br /><br />Finally, the progression of ranks has increase authority the higher you go and yet it makes no sense that officers that transition to administrative duties as City and Planetary Officers would go back to being patrol officers at the lofty ranks of Rangers, Marshels or Commanders.<br /><br />I think that it should be reorganizes to Deputy Officers, Marshals, and Rangers and special agents for your investigative patrol sort of positions and admin positions: City, Planetary, Commanders, and Captain-General.<br /><br />most star lawmen are DOs and Marshals. Agents would be in under cover work and rangers would be like special forces assets that would do the truly hard core stuff on the fringes of the Frontier.<br /><br />Admin positions come from anyone Marshal and above but generally ability is demonstrated by starting in the lowest position and working your way up (very little skipping of positions.)<br /><br />

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