Herein I do the math related to acceleration and Void speed. Just for fun.<div><br /></div><div>Let:</div><div>1 hex = 1×10<span style="font-size: 11px; line-height: 14px"><sup>7 </sup></span>m</div><div>1 g = 9.8 m·s<sup>-2</sup></div><div>c <span style="line-height: 1.3">= </span><span style="line-height: 1.3">3×10<sup>8 </sup></span><span style="line-height: 1.3">m·s<sup>-</sup></span><sup>1</sup></div><div>1 turn = 600 s</div><div>1 day = 7.2×10<sup>4 </sup>s</div><div><br /></div><div>First, we calculate the relationship between 1 ADF and 1 g:</div><div><br /></div><div>1 ADF =<span style="line-height: 1.3"> </span><span style="line-height: 1.3">1</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">hex·turn</span><span style="font-size: 11px; line-height: 14px"><sup>-2 </sup></span><span style="line-height: 1.3">=</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">(1×10<sup>7</sup></span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">m)(600</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">s)</span><sup>-</sup><span style="line-height: 1.3"><sup>2 </sup></span><span style="line-height: 1.3">=</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">(1×10<sup>7</sup></span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">m)(3.6×10<sup>5</sup></span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">s</span><sup>2</sup><span style="line-height: 1.3">)</span><sup>-1</sup><span style="line-height: 1.3"> =~</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">(28</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">m·s</span><sup>-2</sup><span style="line-height: 1.3">)(9.8</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">m·s</span><sup>-2</sup><span style="line-height: 1.3">)</span><sup>-1</sup><span style="line-height: 1.3">g =~</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">2.9</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">g</span></div><div><span style="line-height: 1.3"><br /></span></div><div><span style="line-height: 1.3">So the assertion in the rule books that 1 ADF is 1 g is incorrect; 1 ADF is nearly 3 g.</span></div><div><span style="line-height: 1.3"><br /></span></div><div>Since the size of a hex is arbitrarily set at 10,000 km across, we can feel free to select a different arbitrary size and call it a "short hex" (sh), in which 1 ADF is 1 g:</div><div><br /></div><div>d<span style="line-height: 1.3"> </span><span style="line-height: 1.3">=</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">vt</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">=</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">at</span><sup>2</sup></div><div><span style="line-height: 1.3">d[1turn@1g] </span><span style="line-height: 1.3">=</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">(1</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">g)(1</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">turn)<sup>2</sup> =</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">(9.8</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">m·s</span><sup>-2</sup><span style="line-height: 1.3">)(600</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">s)<sup>2</sup> =</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">(9.8</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">m·s</span><sup>-2</sup><span style="line-height: 1.3">)(3.6×10<sup>5</sup></span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">s<sup>2</sup>) =</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">3.528×10<sup>6 </sup></span><span style="line-height: 1.3">m =</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">3528</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">km</span></div><div><span style="line-height: 1.3"><br /></span></div><div><span style="line-height: 1.3">Therefore a short hex is 3528 km. You can say "about 3500 km" if you like. This is the new size of a hex in the board game, in which one "short ADF" is equal to 1 g. You're just scaling down the speeds of everything in the game to where you read 1 ADF as equal to 1 g.</span></div><div><span style="line-height: 1.3"><br /></span></div><div><span style="line-height: 1.3">Starships traveling between systems spend most of their time accelerating or decelerating at 1 g. Any trip of X light years is supposed to take 0.5·X days of 1 g acceleration and 0.5·X days of 1 g deceleration to reach the destination. Furthermore, astrogators must spend 0.5·X days plotting a jump, unless they perform risk-jumping. To get to a destination faster, a ship must both accelerate faster than 1 g and risk-jump.</span></div><div><span style="line-height: 1.3"><br /></span></div><div><span style="line-height: 1.3">Jumping through the Void is supposed to take place at 0.01c. This doesn't work:</span></div><div><span style="line-height: 1.3"><br /></span></div><div><span style="line-height: 1.3">v</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">=</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">at</span></div><div><span style="line-height: 1.3">t</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">=</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">va</span><sup>-1</sup></div><div>t[Void]<span style="line-height: 1.3"> </span><span style="line-height: 1.3">=</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">(0.01</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">c)(1</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">g)</span><sup>-1</sup><span style="line-height: 1.3"> =</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">(0.01)(3×10<sup>8</sup></span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">m·s</span><span style="line-height: 1.3">)(9.8</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">m·s</span><sup>-2</sup><span style="line-height: 1.3">)</span><sup>-1</sup><span style="line-height: 1.3"> =</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">(3×10<sup>6</sup></span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">m·s</span><span style="line-height: 1.3">)(9.8</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">m·s</span><sup>-2</sup><span style="line-height: 1.3">)</span><sup>-1</sup><span style="line-height: 1.3"> =~</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">3.06×10<sup>5</sup></span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">s =</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">4.25</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">day</span></div><div><span style="line-height: 1.3"><br /></span></div><div><span style="line-height: 1.3">Therefore at 1 g a ship will reach 1% of the speed of light in about 4.25 days, making the shortest trip in the Frontier 8.5 days. This is clearly not the case, as shown on the Frontier map.</span></div><div><span style="line-height: 1.3"><br /></span></div><div><span style="line-height: 1.3">So how fast are we going if we travel 1 day at 1 g?</span></div><div><span style="line-height: 1.3"><br /></span></div><div><span style="line-height: 1.3">v[1day@1g]</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">=</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">(1</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">g)(1</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">day) =</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">(9.8</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">m·s</span><sup>-</sup><span style="line-height: 1.3"><sup>2</sup>)(</span><span style="line-height: 1.3">7.2×10</span><sup>4</sup><span style="line-height: 1.3"> </span><span style="line-height: 1.3">s) =</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">(7.056×10<sup>5</sup></span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">m·s</span><sup>-1</sup><span style="line-height: 1.3">)(600</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">s·turn</span><sup>-1</sup><span style="line-height: 1.3">) =</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">(4.2336×10<sup>8</sup></span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">m·turn</span><sup>-1</sup><span style="line-height: 1.3">)(1</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">sh</span><span style="line-height: 1.3">)(3.528×10<sup>6</sup></span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">m</span><span style="line-height: 1.3">)</span><sup>-1</sup><span style="line-height: 1.3"> =</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">120</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">sh·turn</span><sup>-1</sup></div><div><br /></div><div>We're traveling 120 short hexes per turn. This is equal to</div><div><br /></div><div>v[1day@1g]<span style="line-height: 1.3"> </span><span style="line-height: 1.3">=</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">(7.056×10<sup>5</sup></span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">m·s</span><sup>-1</sup><span style="line-height: 1.3">)(3×10<sup>8</sup></span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">m·s</span><sup>-2</sup><span style="line-height: 1.3">)</span><sup>-1</sup><span style="line-height: 1.3">c =</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">(2.352×10</span><sup>-3</sup><span style="line-height: 1.3">)c =</span><span style="line-height: 1.3"> </span><span style="line-height: 1.3">0.002352c</span></div><div><span style="line-height: 1.3"><br /></span></div><div><span style="line-height: 1.3">Thus, 1 day at 1 g brings you to about 0.2% of light speed, a far cry from the 1% of c in the book.</span></div><div><span style="line-height: 1.3"><br /></span></div><div><span style="line-height: 1.3">Therefore, it is necessary to drop the 1% of c idea and implement a "jump drive" or "Void field" device to be activated at the requisite 1 day 1 g acceleration per light year.</span></div><div><span style="line-height: 1.3"><br /></span></div><div><span style="line-height: 1.3">Summary:</span></div><div><span style="line-height: 1.3">Change hex size to 3528 km ("short hex").</span></div><div><span style="line-height: 1.3">1 short ADF = 1 g.</span></div><div><span style="line-height: 1.3">Traveling to a different system requires total acceleration for a number of days equal to (distance in LY) </span><span style="line-height: 1.3">÷ </span><span style="line-height: 1.3">ADF </span><span style="line-height: 1.3">÷ </span><span style="line-height: 1.3">2</span><span style="line-height: 1.3">.</span></div><div><span style="line-height: 1.3">Traveling to a different system requires a number of days of astrogation calculations equal to (distance in LY) </span><span style="line-height: 1.3">÷ </span><span style="line-height: 1.3">2, or less if you're risk-jumping.</span></div><div><span style="line-height: 1.3">When requisite speed is achieved, Void-jumping device must be activated to enter Void and deactivated to leave it.</span></div><div><span style="line-height: 1.3">Deceleration takes (distance in LY) </span><span style="line-height: 1.3">÷ </span><span style="line-height: 1.3">ADF </span><span style="line-height: 1.3">÷ </span><span style="line-height: 1.3">2 days. The astrogator must make his calculations already knowing what the ADF on the far side of the jump will be (or else the ship will arrive too far or too close to the system and have to travel for longer to get there).</span></div><div><span style="line-height: 1.3">Void-speed is not related to the speed of light.</span></div>
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