Space Ship Construction Centers

the game has classes I, II, III<br /><br />With class 3 being limited to building only system ships<br /><br />which is illogical IMO but...<br /><br />I think we should designate two new classes of SCCs:<br /><br />Class IV: is a planet based yard and can only build ships that may be launched into space fromt he ground with chemical rockets<br /><br />Class IVa: is a planet based yard that can build the same as a class 4 but with atomic engines<br /><br />Class V yards are little more than a repair shop<br /><br />class IV yards on planets with Industry economy and/or with Hvy population have no effective limits on the amount of hulls that can be worked on OR they can have higher number of HS being worked on.<br /><br />ALSO<br />Should we rework what Class I, II, &amp; III?<br />Does it make sense that a class 3 yard can only make system ships? is it all that more difficult to install an atomic or ion engine over a chemical engine?

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