I have a question that needs someone who knows a good bit about modern tanks. <br /><br />How effectively can a modern tank track individual humans using its cannon? Or maybe it's better asked: How effectively can a modern tank put a 105 shell into a mobile target the size of a human?<br /><br />Suppose you have an adventuring team/special forces situation. Just a handful of heavily armed and competent men who are trying to get by a tank, for example a M1A2 or other modern equivalent. The soldiers do not have to destroy the tank, they just have to get around it. The tank is located in the middle of the area and cannot move or use any weapon except its main cannon. The terrain is essentially flat without any cover. <br /><br />I'm not asking about engaging a formation. My current idea is that there would be three scales of weapons: Personal weapons are carried by characters and work best against characters. They're less effective against vehicles and completely ineffective against starships. <br /><br />Vehicle weapons are artillery: They are mounted on vehicles and are effective against other vehicles. Vehicle weapons have a hard time targeting characters. These weapons can't destroy starships but they might be able to knock out weapons or other systems.<br /><br />Starship weapons can only be mounted on true starships. They can destroy starships. Starship weapons have a hard time targeting something as small as a vehicle and can't target characters but anyone unlucky enough to be caught in the area of effect is toast.<br /><br />There would be some exceptions: Heavy personal weapons, like machine guns and rocket launchers, are effective against both vehicles and characters and used by both. Starships have defense grids, clusters of vehicle scale weapons to defend against fighters.<br />
- Log in to post comments