Its almost a cliche of fantasy gaming but I've not heard it used much in sci fi gaming. Sure the Dramune Run module opens with it but in all my SF setting activity I've encountered it almost not at all. In a fantasy genre its alway there to explain why this particular group of adventurers got together because it seems I guess that it would be unusual for a theif, and elf, a fighter, a magic user and a cleric to be hanging together. On the other hand a lot of sci fi adventures start with, "You've been hired by X to do Y." No need to explain why a diverse group is gotten together or how. Their chronocom beeped or they responded to an add and now they are doing this job.<br /><br />But wait a minute, I like taverns. I love bar food and a little bit of liquid refreshment even if its soda water because I'm going to get behind the wheel of a car shortly. So why is my sci fi character being defrauded of his opportunity to chow on space sliders and quaff some yazirian ale?<br /><br />What uses have you made of the iconic tavern in the SF setting or sci fi gaming in general?<br /><br />Do we need elaborate set ups for groups to be together?<br /><br />In what ways would you work a spacer bar into regular gaming? Could the spacer bar become the place to pick up rumors [good for sand box gaming], adventure clues, NPC aid, etc. <br /><br />Can it be worked in without the players saying, "I guess we're in for a bar fight, since we're in a bar."?
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