Envoy to Volturnus

I was thinking about how the sathar have to negotiate differently with the mechanon this morning. They just cant dominated them in the usual way and look them in the eye and turn them into a sathar agent. Must be a new experience for them to negotiate the old fashioned way. Which would involve sending an envoy to the mechanons. This sounds interesting to me. <br /><br />So I started imagining how would you run this as an adventure? The title suggested itself and since you dont want the PCs to figure out that its the sathar right away you set it up as the X# anniversary of the Battle of Volturnus and every one is sending representatives to Volturnus. Everyone. This way the set up for the PCs is easy- they are security for a mega corp CEO, Royal Marines Guarding Lord Strathmore cousin to the King and 12 in line for the throne (this of course means said Royal Marines would rather die then let anything happen to him), they could be star Law, Space Fleet, Ground Fleet or any other an number of people - perhaps Captain Kleevor of the CFMS Venture is transporting delegates from the CFM board to Volturnus. Anyway its a big celebration and the PCs are there.<br /><br />Into this mix the sathar are covertly sending a envoy to negotiate with the mechanons. <br /><br />One clue that comes to the PCs attention is a Ul-Mor frantically rides to Volkos to inquire if the Sathar have returned. Every one laughs it off but when he mind melds with a PC they see a memory of a sahtar scout ship flying over head and into the distance then the view comes down to the chief who says to the view, &quot;go&quot; in Ul Mor sign language.

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