Orbiting Stations

Naturally, there will be some orbiting stations around the Earth and Moon that act as go-betweens to the Earth, Moon and beyond.<br /><br />Near Earth's orbit, any stations there would be subject to slow orbital decay, but this can be routinely re-adjusted.<br /><br />The best orbits are at the stable <a href="http://en.wikipedia.org/wiki/Lagrangian_point">Lagrangian points</a>. L1, 2 and 3 are the most stable, but you can only place one station at each point, or have two counter-rotating stations circling each other like they do in the <i>Gundam</i> series. L4 and 5 allow for a number of smaller stations within there &quot;triangular points&quot;, but they are not as stable. L1 would be a major hub between the Earth and the Moon.<br /><br />The question is what types of stations would one find at each point. If the science allows for super-strong materials, then large space colonies (like <a href="http://en.wikipedia.org/wiki/Island_Three">O'Neill cylinders</a>, <a href="http://en.wikipedia.org/wiki/Stanford_torus">Stanford torus</a> or <a href="http://en.wikipedia.org/wiki/Bernal_sphere">Bernal spheres</a>) and <a href="http://en.wikipedia.org/wiki/Space_elevator">space elevators</a> are possible. Otherwise, stations would be scaled-down versions of the examples above - think of the Stanford torus from <i>2001: A Space Odyssey</i>. Naturally, super-structures would really change the scope of the setting.<br /><br />If there are space elevators, then space would be alot more assessable, as people, equipment and fuel can be sent up to the &quot;anchor&quot; (a captured asteroid or weighted station), and then they can be transported elsewhere by shuttles. Basically, no need for fuel-consuming tack-offs, and no dangerous reentries. Plus, solar-collectors can send power back down to Earth like a 35,800 km long power-line (you get more solar power in space, then on Earth).<br />

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