<p style="margin: 0in 0in 10pt" class="MsoNormal">OK gang I would like to submit this scenario but need some playtesting.<o:o:o:p></o:o:o:p></p><h1>SACRIFICES</h1><p style="margin: 0in 0in 10pt" class="MsoNormal"><o:o:o:p></o:o:o:p></p><p style="margin: 0in 0in 10pt" class="MsoNormal"><b>SITUATION</b></p><p style="margin: 0in 0in 10pt" class="MsoNormal"><o:o:o:p></o:o:o:p></p><p style="margin: 0in 0in 10pt" class="MsoNormal">During the Sathar attack on the ___________ system a UPF resupply convoy received a distress call from the Heavy Cruiser UPFS ___________. Some of the crew had mutinied and the loyal crew needs assistance to regain control of the ship. Upon arriving at the Heavy Cruiser’s location, the Sathar also arrived and a battle took place; a battle which required sacrifices on both sides.<o:o:o:p></o:o:o:p></p><p style="margin: 0in 0in 10pt" class="MsoNormal">FORCES<br /><u>UPF Sathar</u></p><p style="margin: 0in 0in 10pt" class="MsoNormal"><o:o:o:p></o:o:o:p></p><p style="margin: 0in 0in 10pt" class="MsoNormal">Heavy Cruiser Light Cruiser<br />Destroyer Frigate<br />2 - Assualt Scouts <br />4 - Frieghters* </p><p style="margin: 0in 0in 10pt" class="MsoNormal">* Frieghter stats are identical, use Gullwind from <a href="http://dwdstudios.com/node/360?viewtype=downloads">Dramune Run</a> module.</p><p style="margin: 0in 0in 10pt" class="MsoNormal"><o:o:o:p></o:o:o:p></p><p style="margin: 0in 0in 10pt" class="MsoNormal"><b>SET UP</b><o:o:o:p></o:o:o:p></p><p style="margin: 0in 0in 10pt" class="MsoNormal">UPF player sets up first anywhere along 10 hexes of one side of the map. The Heavy Cruiser is set up in the middle of the board.<o:o:o:p></o:o:o:p></p><p style="margin: 0in 0in 10pt" class="MsoNormal">Sathar player set second anywhere along 10 hexes of the other side of the map.<o:o:o:p></o:o:o:p></p><p style="margin: 0in 0in 10pt" class="MsoNormal"><b>SPECIAL SET UP</b><o:o:o:p></o:o:o:p></p><p style="margin: 0in 0in 10pt" class="MsoNormal">The scenario opens with the Heavy Cruiser having been infiltrated by Sathar agents and is out of action unable to move or fire.<o:o:o:p></o:o:o:p></p><p style="margin: 0in 0in 10pt" class="MsoNormal"><b>OBJECTIVES</b><o:o:o:p></o:o:o:p></p><p style="margin: 0in 0in 10pt" class="MsoNormal">The Sathar player must choose one of three objectives and write it down before the game begins.<o:o:o:p></o:o:o:p></p><ol><li>Destroy all the freighters.</li><li>Destroy the UPF Warships except the Heavy Cruiser.</li><li>Put a boarding party aboard the UPF Heavy Cruiser over take it and exit it off the entry side of the board.</li></ol><o:o:o:p></o:o:o:p><p style="margin: 0in 0in 0pt 0.5in" class="MsoListParagraphCxSpMiddle"><o:o:o:p></o:o:o:p></p><p style="margin: 0in 0in 10pt 0.5in" class="MsoListParagraphCxSpLast"><o:o:o:p></o:o:o:p></p><p style="margin: 0in 0in 10pt" class="MsoNormal">The UPF player’s original mission was to safely escort the freighters off the other side of the map. Now the UPF player must try and stop the Sathar but has three ways to go about it<o:o:o:p></o:o:o:p></p><ol><li>Put a crew aboard the Heavy Cruiser to help defeat the Sathar infiltrators and get it back in the fight.</li><li>Abandon the Heavy Cruiser and escort the freighters off the map.</li><li>Use the freighter to help fight the Sathar and destroy them.</li></ol><o:o:o:p></o:o:o:p><p style="margin: 0in 0in 0pt 0.5in" class="MsoListParagraphCxSpMiddle"><o:o:o:p></o:o:o:p></p><p style="margin: 0in 0in 10pt 0.5in" class="MsoListParagraphCxSpLast"><o:o:o:p></o:o:o:p></p><p style="margin: 0in 0in 10pt" class="MsoNormal"><b>SPECIAL RULE</b><o:o:o:p></o:o:o:p></p><p style="margin: 0in 0in 10pt" class="MsoNormal">To put a crew aboard the Heavy Cruiser another ship must enter the hex the Heavy Cruiser is in and remain there one full turn. The boarding party will take over the Heavy Cruiser three turns later and the ship may be used by that side for the rest of the game. Only the Sathar ships and the UPF Destroyer have enough spare crew and marines to assist the Heavy Cruiser<o:o:o:p></o:o:o:p></p><p style="margin: 0in 0in 10pt" class="MsoNormal"><b>VICTORY CONDITIONS<o:o:o:p></o:o:o:p></b></p><p style="margin: 0in 0in 10pt" class="MsoNormal">To keep it simple the Sathar player wins if they fulfill their chosen objective. The UPF player wins if they stop the Sathar. Of course the UPF player does not know what the Sathar player has chosen.</p>
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