Spaceships in this time should be smaller then normal, and the inside cramped like a submarine. You are not going to find open space on ships like these - you'll have to squeeze your way around a ship. The most ideal craft of this age is the <a href="/node/6182">Orion Class Explorer</a>.<br /><br />Ships of this age are not as sophisticated as the ones from the <i>Knight Hawks</i> game. Without the benefits of automated systems, extra crew are required to run a ship, as they require constant maintenance and monitoring. Crewmen work in shifts, and in an emergency the maintenance crew deal with damage-control.<br /><br />Weapons and hull structure is not as strong as standard KH ships, but by abstraction, they should be handled with the normal rules, without scaling them down. The types of weapons used can be found on the basic space combat rules.<br /><br />Any ideas or suggestions?
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