Yo! :)<br /><br />I'm beginning work on a new world for a new project. At this time I've dubbed the new world 'Lemuria', but that is subject to change.<br /><br />The general plan is to have this new world be a water world, well mostly anyway. 98% water and 2% dry land (in the form of intermittent islands of varying sizes). The climate will be tropical to temperate planet-wide. Pretty much the Caribbean on a planetary scale. Great place to vacation - so bring your Bermuda shorts and rum!<br /><br />I have ideas for about a dozen life forms for this world. But I'd like it to be teaming with life (triple or even quadruple what I have now!) so I was wondering if anyone else would care to offer some ideas to be added to this project? If so, please feel free to add them to this thread! :)<br /><br />The vast majority of the action will be taking place underwater. I plan to have an extinct advanced technology civilization to discover. The players will be able to investigate the civilization's demise and maybe salvage some tech items. I haven't decided about the tech yet, so if anyone wishes to throw out some ideas for advanced underwater tech that the players would be able to take home with them, that would be nice. <br /><br />The extinct race will have been amphibious nature so I'm considering the use of energy shielding surrounding their cities in order to keep their cities from becoming completely submerged. I was wondering about the viability of using massive inertia screens for that and would love any input about whether or not that is viable.<br /><br />Their cities will actually be massive towers anchored to the sea floor and extending to the surface. One tower equals one city. <br /><br />Previously I noted that this race will be extinct. I do plan to have some nefarious bad guy race that the investigation will eventually point to. The sathar come to mind - but it would be awfully nice to use someone else for a change. If anyone has any ideas concerning that, it would be fun to hash it out. :)
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