Cybernetic Templates

In D&amp;D 4.0 there are templates in the DMG2 book to change up standard monsters so the DM can throw a curve ball at the players. Tamplates can be anything: lich, vampire etc (undead were popular) and you just take a regular creature and apply the template with its new abilities and unleash unexpected badness ont he PCs. For instance you could take a dragon and apply the lich template. I let the starting characters find a note and a treasure map from a dead highwayman/rogue and in the note he knew he was dying from poison and tells who ever finds him they are welcome to his goods and hidden treasure if they bury his body or else he will come back an haunt them. PCs looted the cave hideout took the map and left the body. So I merged the human rogue with the terrifying haunt and began to have the haunt turn up at night. It didn't take long for the players to figure out they should have buried the body.<br /><br />Anyway I was thinking about whether we could use cybernetic templates add to any creature or sapient. We already have a slave bot detailed in the Volturnus modules but what if that was just something the sathar do to any creature they find.<br /><br />What if the cybo dragon modifications are just something they do to any large creature they find?<br /><br /><br />Each template would have a name and a series of stat changes and possible new abilities that it adds to the creature or sapient. <br /><br />for example the Slave Bot template could be -10 to RS/DEX; +10 STR/STA and we could add in special borg like optics say IR imaging or something plus slave bots never suffer pain penalties for 1/2 STA.

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