This may not be practical in play but would be fun to explore.<br /><br />The game at present assumes that all four races have the same daily cycle of sleep and awake. This implies that all four races developed on worlds with a galactic standard day. What if this is not true and the races developed on worlds of different day lengths and maybe even developed cycles unrelated to their world's day.<br /><br />Vrusk could follow a cycle that is not sunlight related as they are adapted to life underground. They may only need sleep in relation to the amount of exertion they do. A vrusk taking it easy may be able to stay up for 100 hours then sleep 10 and be good to go another easy 100. But a vrusk that is working as a rock hauler may only go 10 hours before needing it's 10 hours of sleep.<br /><br />Yazirians could follow a 30 hour day and find day light helps bring on sleep while darkness helps rouse them from sleep.<br /><br />Dralasites could be active during the daylight hours but also have a temperature dependence. They get drowsy when the temperature drops below 10C and don't rouse from sleep easily until the temperature is above 15C. Their natural day could be 22.35 hours.<br /><br />Humans could be just like use for simplicity sake.<br /><br />This could be fun for role playing but a pain to keep track of.
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