Combat with Titans

I didn't share my G+ post publicly so re-posting here.<div><br /></div><div><b>Question:</b> How do you run large/huge/titan creatures in your SF games?</div><div><br /></div><div>---------------</div><div><span style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto">Inspired by </span><span style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto" class="proflinkWrapper"><span style="color: #999999" class="proflinkPrefix">+</span><a href="https://plus.google.com/116094803311259640672&quot; style="color: #3366cc; cursor: pointer; text-decoration: none" oid="116094803311259640672" class="proflink">Christopher Wood</a></span><span style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto"> post &quot;Marauders of Ig&quot; I started crafting an article on titan creatures in Star Frontiers. Here's the rough draft, I'll probably submit it to the Star Frontiersman. </span><br style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto" /><span style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto">-----</span><br style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto" /><br style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto" /><span style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto">What happens on a world where the creatures are as large as vehicles and buildings? If you’re in a military vehicle it’s most likely equipped to handle the situation. But what happens when you’re on foot, or in a science explorer. This article addresses combat with titan creatures. </span><br style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto" /><br style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto" /><b style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto">The Right Tool</b><br style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto" /><span style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto">Climbing gear is a must in situations with titans. This type of gear allows characters to scale creatures. Simply imagine the canyon wall is moving while you are trying to scale! Synthrope, hooks, picks, grapple guns, etc., all benefit the climber. Even some vehicles are equipped with grapples and winches. </span><br style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto" /><br style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto" /><b style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto">Causing Damage</b><br style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto" /><span style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto">Blunt weapons are useless, weapons with edges cause half damage, piercing weapons such as spears cause full damage and can be thrust into soft areas between chitin. Ingenious characters can use such weapons to scale creatures. </span><br style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto" /><br style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto" /><b style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto">Stability</b><br style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto" /><span style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto">When character scale creatures the GM may ask for a DEX. Failure may result in falling or losing height. Consider the following when titans are moving or shifting position:</span><br style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto" /><br style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto" /><i style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto">Asleep</i><span style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto"> - make a DEX check just for fun. Critical failure results in waking the creature. </span><br style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto" /><i style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto">Light</i><span style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto"> - DEX check -10 or loose 1d10 meters in height.</span><br style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto" /><i style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto">Medium</i><span style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto"> - DEX check -20 or loose 2d10 meters in height. </span><br style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto" /><i style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto">Heavy</i><span style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto"> - DEX check -30 or fall taking 2d10 damage (interia screens halve damage).</span><br style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto" /><i style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto">Out of Control</i><span style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto"> - DEX check -40, fall taking 2d10 damage, second DEX check -20 to flee before being crushed by outraged titan!</span><br style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto" /><br style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto" /><b style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto">Stamina</b><br style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto" /><span style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto">Creature stamina can be divided into sections. When an appendage is reduced to 0 STA it no longer functions and in some cases may be detached from the creature. When an appendage is detached a creature loses 5-20 STA each turn from bleeding depending on the severity. </span><br style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto" /><br style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto" /><span style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto">Each appendage has a number of STA equal to the following:</span><br style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto" /><i style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto">Total STA / Number of appendages</i><br style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto" /><span style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto">The creatures body STA is equal to the following</span><br style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto" /><i style="font-family: arial, sans-serif; line-height: 18px; text-align: -webkit-auto">Total STA - one appendage</i>
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