I have recently been doing some reading about MA and have found the concept quite intriging. I am kind of late to the party on MA but with all the discussions about Gamma World and MA I have done a little more looking into it. I played Gamma World in high school and really didnt care for it, more times than not it ended up looking a lot more like Mad Max crossed with Water World with cooler tech and strange mutations. I grew to dislike GW and drifted away from it. I had heard of MA before but wasn't that interested in it because it was supposedly a pre-gamma world game. With my recent looking into the subject I have found that I am very interested in the general story and setting of the game universe (not so much the mechanics). I think that this concept of a massive sleepership or colony ship adrift in the black of space, raveged by cosmic radiation and alien attack to be a potentially great setting for either SF, FS, or Bare Bones Sci Fi. I think in designing such a setting I would use a lot of inspiration from the Alien movies and Pandorum. The PC's awake from cryo sleep weak disoriented and confused finding the world around them familiar but strange. Changed somehow from the foggy memories of the ship that was their home when they went to sleep. Some PC'S may awake to find themselves mutated from exposure to the radiation while in cryo sleep. Others will be survivors who have lived on the ship for a few generations who awoke during one of the alien attacks and who have been dramatically altered from either the radiation or encounters with the aliens.<br /><br />In the end the over concept is really cool and could be used for Star Frontiers or worked into something new. While I respect what Gygax created with MA I don't think I would go the heavily fantasy inspired route like the original MA or GW. I think I would make things a lot more toned down or totally 'ratched up on the opposite end of the spectrum.
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