I am reading over the expanded rules (advancing my kids out of basic rules) and just realized how uncool the SF vehicles are. Originally I believed that their electric powered vehicles were the least believable aspect of the game. After all, who really believes there can be an effective and efficient green energy car?<img src="/modules/tinymce/tinymce/jscripts/tiny_mce/plugins/emotions/images/smiley-wink.gif" alt="Wink" border="0" title="Wink" /> But I didn't realize that they were so slow. I imagined hover bikes screaming across the city-scape, and I suppose they could...if you mounted a deer alert whistle to your front fender. They top out at what, about 60-65 mph? (sorry, metric is no friend of mine.) And ground cycles cruising speed is under 40mph? Sounds like our modern day scooters. All I know about piloting aircraft I learned from TV, but a max speed of 200 mph kinda takes the jet out of jet copter doesn't it?<br /><br />Has anyone come up with new stats for vehicles? Maybe second generation tech? And what about internal combustion vehicles? I don't believe I saw a reference to any. They seem to be stronger, faster and more dependable. Surely on some frontier worlds they are still used. The Volturnus mod made reference to the pirates having crude oil samples and mentioned refining (I believe) for fuel.
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