On the NET in Star Frontiers

NOTE: I'm not a fan of the Shadow Run RPG, with its &quot;organ Jacking&quot; and other grittiness, and not sure if the races work for me either.<br /><br />I was just doing a review/edit of the Galactipedia<i>NET</i> article coming out in issue 17 for Larry and got thinking about adventures involving the NET in SF. If a character had a cerebral implant that let him &quot;jack&quot; into the net to access information with his brain or if he had an organic computer (thank you dragon mag) in his head; What would that level of play look like? <br /><br />For one thing he'd have an avatar like in the matrix. <br /><br />Next is what does the net world look like? is it like the matrix or is it more of a glowing flow of numbers and light with destinations that your can go to more or less instantly like like we do with out computers? <br /><br />going to a company's website: there would be a foyer that would be public access but locked rooms beyond that require the right codes. Dealing with a security program might actually be like fighting in the real world except that the PC uses his computer skill for roll for combat since the combat is a graphic representation of whats going on, just presented in a way for the computer techs mind to comprehend.<br /><br />Was thinking that travel on the NET could be handled at the gaming table with a flow chart of the local NET and a flow chart of the site location a computer technician might wish to access.<br /><br />Major draw back of this is that it will become exactly like when a D&amp;D game grinds to a halt while the thief in the party does the sneak into the building and try to steal something routine: the magic user, fighter and cleric are waiting outside in the shadows while the thief performs repetitive move silently rolls and pick locks rolls. Its a massive delay of game for the other players if it takes too long and depending on the thief and GM involved it is likely to take too long.<br /><br />

Pinned
Off
Locked
Off
Forum category