An Advanced Colonization Team will focus on studying the new environment for viability for a colony project. It must be self sufficent and will spend 6 months to 1 year laying ground work for follow on colony waves.<br /><br />A <b>Prospector</b>- to look for water and usable metals, potential petroleum minerals<br />He could be a geologist or you could have a prospector and a geologist- since the buddy system ought to be employed while roving the planet. <u>1-2 people</u>.<br /><br />A <b>Tech/Engineer</b> to keep equipment working; everything will be recycled and nothing thrown away.<br />Initial team will be small and supplimented with robots so a <b>Roboticist </b>is required but will have skills that overlap with the tech/engineer (at least in most rule sets their skills overlap some) Could be that the engineer is a full up physicist instead of an engineer.<br /><br />Energy- initially a fission reactor will supply power and fuel will be shipped in (in game tech is a class A atomic star ship drive) a dismantled ship could provide multiple "reactors" One to function as a main and the others to be back ups.<br /><br />It seams to me the the engineering staff ought to be at <u>least 3</u>: <b>Engineer, Roboticist, And Technician.</b><br /><br /><b>Medical</b>: Its a long way from help so at least 1 medical professional <br /><br /><b>Mission commander/director/administrator </b><u>1 person </u>and they will likely have some other job/ ships pilot or etc.<br /><br />Science Department<br /><b>Botanist/horticulturalist </b>responsible with robotic help to maintian the ag dome and ensure fresh supply of food as well as study samples from new environment. <u>1-2 people</u><br />Geologist already discussed above<br /><b>Environmentalist</b>/ resident expert on terraforming- likely the <b>bacteriologist </b>of the party and a past experience in medical field, <u>1 person</u>.<br /><b>Biologist </b>would study anything found on new world but also would be studying effects of new environment on imported species. <u>1 person</u><br /><br />An advanced team could number about 12; 1 commander, 1 engineer, 1 roboticist, 1 technition, 1 doctor, 7 scientists/researchers<br /><br />If the advanced team find suitable supplies then a follow on team would show that would focus on mundane things like resource extraction, refinement, fabrication and construction. They would grade a landing site and construct domes or other habitat modules. <br /><br />The follow on team could likewise number 12 and would double the robotics support of the previous team.<br />1 commander, 1 roboticist, 1 engineer, and 9 technitions (or 8 technitions and 1 pilot)<br /><br /><br />
- Log in to post comments