Just How Influenced Was TSR by Star Trek?

&quot;5 year mission to seek out new life and new civilizations, boldly go yadda yadda yadda...&quot;<br /><br />You know the speel.<br /><br />Few have compared Star Frontiers to Star Trek but I'm about to. To be fair it may have been just the writers tasked with writing modules but I suspect that it may have stemmed from a top down policy. Each &quot;episode&quot; (module) a new race or civilization is discovered and a few times its more than 1 in a module. Almost the Forhead of the week syndrome from Star Trek. Seems to me that they may have been realizing that their market was largely getting their sci-fi fix off of syndicated Star Trek in the early '80s aside from a brief stint by BSG and prior to that Space 1999; both of which showed a new race showing up here and there.<br /><br />Volturnus series- not once but 5 times! for 3 modules. <br />Mission to Alcazar- 1 time<br />Bugs in the System- 1 time<br />Sun Down on Starmist- 1 time<br />6 modules and 8 first contacts! Wait wasn't that all the AD modules?<br />Something similar in the Beyond the Frontier KH's modules- 2 new races I believe.<br />You could make the case that the new race articles in Dragon is more the same <br />But for sure the Layover At Lossend article with the Wypongs as primitive ape men on Lossend is more of the same.<br /><br />So this may have been TSRs recipe for an exciting module but do we need this today?<br />Aside from decent write ups like in the Volturnus modules for the Ul-mor and Kurabanga reactions to the PCs, there was never any guidelines for first contact. <br /><br />what makes the grade for you today, what makes for an exciting adventure?

Pinned
Off
Locked
Off
Forum category