Triad Institute of Technology; Acquisitions Service

Campaign/ Adventure concept:<br /><br />PC's are hired to work for TIT &amp; AS on Triad, Cassidine system.<br /><br />What is Triad Institute of Tech? think Smithsonian- Museum and research under one roof. Funded by grants from CDC, the UPF, PGC and etc....(needs a logo)<br /><br />Techs, pilot, astrogator, and some military skills needed.<br /><br />TIT &amp; AS is currently small but the PC's mission will be to travel around the Frontier and obtain specimens for the museum. This of course leads to serialized adventures.<br /><br /><b>Adventure 1:</b> During the Battle of Volturnus the members of the Volturnus Survey Expedition II, under the command of Col. Louis V. Jamison (Volturnus Survey Expedition I) used a small pirate vessel captured from the Red Devil pirates to attack the sathar troop ships in orbit while the the joint Space Fleet and Pale militia fleet engaged the sathar main battle fleet for control of the system. This ship, the Lucky Devil, has been reportedly found rusting out in a junk yard on Volturnus. TIT &amp; AS is dispatching a team to recover this important piece of history for the museum.<br /><br />Arriving on Volturnus: competitors try to delay the PCs (mook enounter or role play encounter)<br />Locating the Lucky Devil- Competitor is already closing the deal for the ship (cant just shoot a seemingly law abiding citizen for beating you to the purchase of a ship) research into the competitor will turn up evidence that he is wanted by star law which will let the PCs move in for the purchase or after the arrangement is made and the competitor gets access to the ship, its discovered by the junk dealer that the credit vouchers are forged/fraudulent and that the competitor has disappeared and left the ship after crawling over it with some techs. <br /><br />Competitor is an original member of the Red Devil Pirates and when he heard that the Lucky Devil turned up he came looking for a &quot;treasure map&quot; on here that would reveal where the Red Devil had been stockpiling loot. PCs can simply take the ship back to Cassidine for a payday and 1 EXP or pursue the mysterious MR X and track down the treasure for an even bigger payday and lots more EXP.<br /><br />Adventure should lead to a dormant volcanoe on Volturnus and an abandoned pirate hide out. (I smell a big finish at this location) ultimately you need a big finish here and what could be more fun than a massive battle in a dormant volcanoe that decides to not be so dormant any more. Recovering artifacts from the lost Red Devil hideout will be a plus and should garner the PCs a bonus.<br /><br /><b>Other half baked adventure ideas:</b> travel and meet with mechanons to negotiate for blue prints of the mechanon fightercraft that also engaged the sathar troop ships in the Battle of Volturnus. The Museum desires to install a mock up/reproduction of a mechanon fighter but only has low quality scans and holo-images of them.<br /><br /><b>Another Idea: </b>A priority message reaches TIT from an archaeological dig on Zdikit, Madderly's Star. The dig was looking into the history of the Free World rebellion and discovered evidence that TIT should see: The CMS Black Hawk, one of the Royal Marine ships that responded to the crisis, thought destroyed on has been found on Zdikit. Perhaps the history of what happened to the Black Hawk has been obscured by the government of Zdikit- it now looks like the downed Royal Marines held off overwhelming numbers while protecting vrusk refugees. Implications are that the family of the current President of Zdikit could be implicated in a war crime.<br />

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