I'm curious how the GMs in this forum have either handled or would handle a thermonuclear detonation in a SF campaign. While not an issue with my more recent gaming group, I ran into the issue with my old gaming group. I can still hear a couple of the players saying, <br /><br /><strong><em>"Aw c'mon now, an exploding nuke would do waaaaaay way way more damage than THAT!"<br /><br /></em></strong>I know that Knight Hawks addressed the <em>general unpleasantness</em> of a ship's atomic engine detonating, and how it totally vaporized poor Bagrat <font size="1">(hell, never liked that guy anyway</font>), but might there be any write-ups that SF gamers addressed this topic?<br /><br /><font size="1">(tick, tick, tick, tick, tick, tick, tick, tick, tick, tick, tick, tick, tick, tick, tick, tick, tick, tick...) <img border="0" src="http://www.starfrontiers.us/modules/tinymce/tinymce/jscripts/tiny_mce/p…; alt="Kiss" title="Kiss" /></font>
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