FTL travel and movement

I would like to raise some discussion of FTL travel.  I admit (again) that I'm not that practiced with the game, but I was trying to work through some voyages, and some things jumped out at me. Please correct me where I'm wrong, as I walk through this from KH.<br /><br />How long does it take to travel between systems? I was looking at Lossend to Clarion, and I see the following. It's 10 LY between them, so the navigator has to spend 10 10-hour shifts working out the route. <br />- really? That long?<br />- Can he be assisted? Can an assistant work the 10-hour shift when the astrogator sleeps?<br />- Can he turn the whole thing over to a computer, assuming it has a big enough program?<br />- Can he work on this while speeding up to jump speed, and does he have to be in his origin system to do it?<br />- How much of this could be automated? Can the astrogator just pay for a supercomputer at a spaceport to do some or all of the work, and just upload the data?<br /><br />How long to get into Void speed? At ADF 1, reaching 200 hexes/turn will take 200 turns, or 33.33 hours. Then the ship will be in Void space, for &quot;a few seconds&quot; and then need 200 turns to decelerate in its origins system.  That's a bit more than 3 standard days, and certainly not 1 day per LY.  With these numbers, it's irrelevant how far the distance is, it's all dependant on the ADF of the ship.<br /><br />As I see it, the most time-consuming element of FTL travel is the number-crunching before the ship even leaves dock.<br /><br />Opinions? Information?<br />

Pinned
Off
Locked
Off