"The Sheilds, they wont hold, Captain!"

<font size="3"><b>This thread is for defenses</b></font><br /><br />this area is one that particularly bugs me about KHs- having an Electron or Proton Screen that may or may not come in handy vs 1 weapon on the opposing ship. better to dump that in favor of another weapon which will come in handy.<br /><br />In the house rules wiki Will proposed:<b>Magnetic Deflection Shielding(MS): </b>Also called<i> mag shielding, </i>this<i> </i>projects
a field of coherent magnetic force equally effective against beam and
missile attacks. This replaces all other energy screens in the game.<br />RE:http://www.starfrontiers.us/node/1252<br /><br />There is something to be said for this <br /><br />I'm not ready to dump the MS as that is a great idea. and water is so valuable as fuel, and as a resource for living creatures.<br /><br />I'm not sure I buy Will's : <b>Anti-Beam Missiles(ABM): </b>A system similar to the
interceptor missile launcher, an ABM launcher fires missiles
which blanket a hex with ice crystals and metallic chaff, the latter
serving to attenuate the power of proton, electron and disruptor beams
as well as lasers. ABMs completely replace masking screens in my SF game.<br /><br />I have doubts that this system would be effective enough or that at the least that the number of missiles to make an effective screen would approach the huge quantity of water that a MS requires any way <br /><br />

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