a radical change idea of sorts

in 1995 me and my wife and my gaming group at the time completely revamped star frontiers using the zeb's guide as the foundation of it. we created a better occupations list for the game, the occ's included (examples)--- black ops agents, bounty hunters, professional thief, janni(female assassins), corprate officers, star law rangers, and a whole bunch more. each occupation had some special equipment and some special abilities. example---star law rangers had a special sidearm called a peace maker which was a 12mm autopistol with a undermounted electrostunner-w-rec grips, they also had guardsmen armor which acted like a grid suit of sorts. we basiclly took what was in the book and what little info i could find online at the time one of the last projects i did before we moved and ended the game down in miami was a restech class which was a space rescue specialist which came out okay.its really added alot to the game with the exanded occupations

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