There are currently two campaign settings being prepared for this game system, though I have been toying with developing at least 3 other Campaign Models based on these rules. Currently I've been working on a campaign based around the rise of the Sathar as a threat to the Frontier which will eventually lead to the first and second Sathar wars. And at present I created two adventures that are loosely based on the adventures in the Alpha Dawn rule books, with a third one dealing with the escaped hydra like monster completing the introductory module for this game system.<br /><br />The second campaign is set 30 years after the Second Sathar War, and involves an opportunistic admiral making a deal with the Slithaar (an alien species that might be an advanced form of Sathar) to take over the Frontier. This plot started shortly after the second Sathar War and involved cloning many spacefleet inductees and after 30 years when these clones became high officials in the fleet they will turn on the Frontier at the Admiral's command, and force the council of worlds to make him the first Emperor of the Imperium. Of course there are a group of heroes including a mysterious order called the Mystic Knights have gathered to stop the Admiral. <br /><br />This second campaign came about because as a long time Star Wars fan, I always wanted to play in that sandbox, but didn't want to be constrained by what is cannon in that universe. so by creating my own campaign I could do a Star Wars style game but having the freedom to take it in unique directions.<br /><br /> <br />
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