SF0: Deep six the dungeon crawl?

<p>Looking for some opinions on SF0: Crash on Volturnus.  If you were going to run the entire Volturnus series, would you keep the dungeon crawl through the caverns in SF0 or skip it to move things along?  IIRC the only purpose of it is to give the players more experience and stretch out the adventure.  </p>

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