I've been toying with a concept for an adventure; SF player characters travel to a newly discovered, very remote planet called "<strong><em>D'Andee</em></strong>". D'Andee is (as you might have guessed) the classic D&D world chock full of orcs, elves, halflings, knights, dragons, dungeons, etc. <br /> While I'm near certain that this subject <strong>must</strong> have already been discussed somewhere else in the forum, the thought of Star Frontiers PCs going through a typical D&D dungeon setting with flashlights instead of torches, laser pistols instead of swords, and skeinsuits instead of metal armor seems like it would be a quite a hoot. <br /><br />What the inhabitants of <strong><em>D'Andee</em></strong> would normally refer to as "magic" in their world is in reality advanced technology left on the planet by a long dead alien race; in essence, science & technolgy being used to explain magic user's spells, enchanted swords, etc. Of course, the UPF would not wish for the inhabitants of <strong><em>D'Andee</em></strong> to know anything about the frontier, space exploration, and star travel as it would culturally damage this medieval tech world. The PCs would need to 'fit in' as much as possible as they traveled about on their adventure. Humans and Ifschnits would blend in easily, but the other races would need holoscreens to hide their true appearance. Hmm... "a mind is a terrible thing to taste."<br /><img border="0" src="http://starfrontiers.us/modules/tinymce/tinymce/jscripts/tiny_mce/plugi…; alt="Money mouth" title="Money mouth" /> Capt'n Rags
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