Racial Abilities and skills

Does anyone ever spend the time to pump exp into developing their racial abilities: lie detection, battle rage, comprehension?<br /><br />I'd love to know the thinking behind a vrusk's comprehension score starting at 15% and the others at 5%<br /><br />Wouldn't lie detection and comprehension also qualify as skills? They are something that you can become skilled in in the real world.<br /><br />I kind of like the idea of both of those as a skill with exp cost for dral's learning the lie detection skill being &quot;in&quot; PSA and for all others its non PSA and the same with comprehension and vrusk. except the skill roll is just based on 10%/ skill level and no ability score modifier. The drals and vrusk get the modifier for their respective racial abilities- thus ensuring they are the premier die detectors and comprehenders of the Frontier but open up the field a little and give a character a chance to use their racial abilities a little.<br /><br />after all the human character gets to use his 1 racial ability from the day of his creation and every game session he is active. (+5 to one ability score)<br /><br />as for the yaz- they get gliding which is way cool and battle rage is pretty powerful so they can just suck it up and put some EXP into that.<br /><br />of course another tact could be to just increase the percentile racial abilities to 25% for all of them to start<br />IIRC I did see a game that did this as a house rule<br /><br />What are you thoughts.<br />

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