Time Travel and parallel universes

Time Travel and parallel universes; could you, would you use them in gaming?<br /><br />I was over a friends house watching the latest star trek movie, which according to the director's commentary is a not standard time travel story. When it suddenly occured to me that the story isn't about saving a planet, star system, galaxy, or universe or even a civilization but rather the story is about saving the relationship of the original characters. It works cause people care about the characters<br /><br />If there is any one product that has shamelessly revelled in time travel its Star Trek <br />You sort of expect it after a while if you've been a fan as long I have. <br /><br />So would you ever use it in SF or any other RPG you play?<br /><br />Time travel works if you set something at jepordy that the people involved care about. <br />How to make players care about the jepordy in your game?<br /><br />I would suggest a few strategies:<br />1. threatening the defining SF adventure (Volturnus) with an alternate outcome or another beloved adventure like Dramune Run<br />2. a return to the present that is radically changed and they nolonger own a star ship.<br />

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