Okay, here is the inital campaign background for the game this Friday. I'll post the exact scenario background later tonight (I just need to work out a couple of details).
<br /><br />The PCs are a mercenary squad for MercCo. They form a "peer" squad, no official leader (external or internal) assigned but rather have a self organized command structure. I’m building this as the beginning of a full campaign. Given the goals of this format, I’ll try to shoot for a series of small encounters that can be played out in one or two sessions and if a player can’t be there, their character will just sit that one out.
<br /><br />Everyone should generate a beginning AD character. Pick a PSA and two skills and 250+1d100 credits to buy equipment. You will also receive equipment based on your missions. Character’s pay will be based on skills (basically the amount listed in the AD rules minus “cost of living” expenses deducted by MercCo since they provide room and board, transportation to mission and supplies).
<br /><br />Let me know if you are going to play so I can scale encounters appropriately (right now I know of Ascent, w00t, Omgha and umungus). Also, let me know if you have Skype and your Skype name (mine is dagorym). If everyone has it we'll give it a try. I'll post the OpenRPG character sheet later tonight as well. When we start, I'll have everyone send me a copy of their character.
- Log in to post comments