I'm working on this for my own games but the back and forth here on the forums helps me to find things I've over looked:<br /><br />So since the Zebs timeline doesn't seem to fit the implied/suggested history of the modules<br />1. What would it take to fix it?<br />2. what are the key inconsistencies?<br />3. In fixing the timeline should we address the origins of species ie. the core four and where their homeworlds are.<br /><br />Personally, for just running AD and ignoring ZEbs you can ignore the timeline after the Blue Plague entries and delete the contact with the Cappellan merchants as being a latter event. I like the idea that with the founding of the UPF and the stopping of the Blue Plague a period of adventure and exploration is set off for 20-30 years as people feel more secure and confident.<br /><br />entries on Zebulon/Volturnus have to be adjusted if you're to keep the Volturnus series of modules.<br /><br />if you worry about the origin of species then you need to tinker with the beginning of the timeline.<br /><br />EDIT: maybe we could let it ride that Volturnus's discovery and hence the modules are prior to the founding of the UPF and wrap up the Battle of Volturnus with some eorna fighters pulled from cold storage and manned by PCs and Mechanons- it works but I dont like it.
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