Power Generators & Maintenance cost?

the Book says they need outside force to operate and have a maintenance cost<br />100cr/day for a type 1, 200cr/day for type 2, 400cr/day for type 3, and 800cr/day for type 4<br /><br />I suspect it was written this way with a thought to prevent players from trying to get around the power limitations on portable power supplies. &quot;sure you can have a power generator but you'll be broke by the end of the week!&quot; or it might be to represent fuel cost but the book discription indicates solar, hydro, nuclear or thermal as possible power sources so that cant be. Plus would a Nuclear generator cost the same to run as a solar?<br /><br />the cost per day just seem odd and way too high to me. I think you need to shop some place else if you buy something and it needs that much money to keep running daily.<br /><br />What do you think about maintenance cost being for the year unless there is a fuel cost.<br />As written it costs 1cr to generate 100 SEUs if you ignore the purchase price of the generator. Incidently the purchase price of a generator is equal to the amount of SEUs produced in a day.<br /><br />require players to charge other devices like parabatteries and backpack to power personal equipment- no jacking directly into the generator. a type 1 generator produce 8.33 SEUs/minute so I guess they just dont work for powering things in combat. So a base with generator would also require a parabattery to run equipment.<br /><br />It also seems odd that KH never specifed a generator for ships. chemical rockets dont produce electrical power though a Standard Energy Unit isn't explicitly described as electricity either. Seems to me a nuclear generator of some type would almost be a must for a space ship even if its engines produce power that could be siphoned off. <br /><br /><br /><br />

Pinned
Off
Locked
Off
Forum category