Another Ship Design spreadsheet....

<div>Influenced by the KH:Vector design spreadsheet, but following more canon rules and simpler, yet another starship design spreadsheet.</div><div><br /></div><div>Does use elements from <span class="Apple-style-span" style="font-family: 'Times New Roman'; font-size: 16px; line-height: 21px">Kveldulf 's ExpandedShip Design (for engine efficiency / ADF calculations),KH:INT (Rob), and Shadow Shacks house rules for additional systems.</span></div><div><span class="Apple-style-span" style="font-family: 'Times New Roman'; font-size: 16px; line-height: 21px"><br /></span></div><div><span class="Apple-style-span" style="font-family: 'Times New Roman'; font-size: 16px; line-height: 21px">Does provide for the design of Military, Paramilitary, and Civilian ships, with most of the details of the expanded rules, from weapons to computer. Includes an example of the Assault Scout and Destroyer.</span></div><div><br /></div><div>All of the system data is in a separate (included) spreadsheet for reference / modification / use in different ways.</div><div><br /></div><div>Implemented in OpenOffice 3 (I'm on a Mac), so cross-platform.</div><div><br /></div><a href="#mce_temp_url#">http://starfrontiers.us/node/3630</a><br /><div><br /></div><div>Let me know what you think.</div><div><br /></div><div>(And I still think the design of stuff like this is evil; I need to learn a simple, cheap, cross-platform database development platform, but that's more initial work....)</div><div><br /></div><div>Edit: made link clickable.</div>

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