This weekend we used Bill's new skill system along with a damage system based off Top Secret SI.<br /><<node,2923>><br /><br />It took a little getting used to but in the end I liked it because it gave more realism to the game. A Player or NPC could loose the ability to use a limb, get knocked out or in our case Cane hit a Sathar in the hand dislodging his sonic disruptor! (Thank you Cane). In the Alpha Dawn rules I believe todo the same a Player would have to roll a critical success.<br /><br />NOTE: <u>Ablative Damage</u> appears in the <b>Star Frontiersman Issue 8</b>.<br /><br /><br />
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