Guidance System for Assault Rockets

I have been working on module and had a thought. Add a guidance sytem to assault rockets. Not an real guidance package--more of a on board computer lock on. Instead of the players firing theĀ AR and rolling for a hit, they roll for a ship attack lock on. If the lock on is successful, the weapon fires and hits its target and dameage to the ship is rolled as normal.<br />Strenght--Conserve warheads<br />Problem--Character weapon skills will not apply if computer lock on is used. In order to use weapon skills the lock on most not be used and weapon skills such as Selective Targeting are game on.<br />This sounds like a great WAR Tech weapon to be sold to the UPF only. <br />Any thoughts on this.

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