ammunition

Refer to: <a href="/node/2168">Updated Weapons/Armor/Gear list</a>.<br /><br /><br />I was thinking about equipment, and specifically weapons.<br /><br />We don't want the basic game to be its own game (or do we?)... it's supposed to be a watered-down version of the Expanded game.  I understand not wanting all weapons to do 1d10 damage -- that would just be annoying.  However, making the rifle do 6d10 but allowing 20 shots from it is a bit unfair, and when folks do the jump to expanded rules, they'll get annoyed that suddenly their rifles burn through their PowerClips like Micheal Moore at a Hometown Buffet.  I don't mind the house-ruled simple game we're playing on line (in fact it's a ton of fun!) where the weapons all do inflated damage -- but should a Basic game do this in such outright discrepency of the Expanded game rules?

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